294 lines
No EOL
14 KiB
JavaScript
294 lines
No EOL
14 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.getValidInterval = exports.getTickValuesFixedDomain = exports.getTickOfSingleValue = exports.getSnap125Step = exports.getNiceTickValues = exports.getAdaptiveStep = exports.calculateStep = void 0;
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var _decimal = _interopRequireDefault(require("decimal.js-light"));
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var _arithmetic = require("./util/arithmetic");
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function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
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function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); }
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function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
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function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }
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function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
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function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } }
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function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } /**
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* @fileOverview calculate tick values of scale
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* @author xile611, arcthur
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* @date 2015-09-17
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*/
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/**
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* Calculate a interval of a minimum value and a maximum value
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*
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* @param {Number} min The minimum value
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* @param {Number} max The maximum value
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* @return {Array} An interval
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*/
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var getValidInterval = _ref => {
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var _ref2 = _slicedToArray(_ref, 2),
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min = _ref2[0],
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max = _ref2[1];
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var validMin = min,
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validMax = max;
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// exchange
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if (min > max) {
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validMin = max;
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validMax = min;
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}
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return [validMin, validMax];
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};
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/**
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* Calculate the step which is easy to understand between ticks, like 10, 20, 25
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*
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* @param roughStep The rough step calculated by dividing the difference by the tickCount
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* @param allowDecimals Allow the ticks to be decimals or not
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* @param correctionFactor A correction factor
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* @return The step which is easy to understand between two ticks
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*/
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exports.getValidInterval = getValidInterval;
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var getAdaptiveStep = (roughStep, allowDecimals, correctionFactor) => {
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if (roughStep.lte(0)) {
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return new _decimal.default(0);
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}
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var digitCount = (0, _arithmetic.getDigitCount)(roughStep.toNumber());
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// The ratio between the rough step and the smallest number which has a bigger
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// order of magnitudes than the rough step
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var digitCountValue = new _decimal.default(10).pow(digitCount);
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var stepRatio = roughStep.div(digitCountValue);
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// When an integer and a float multiplied, the accuracy of result may be wrong
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var stepRatioScale = digitCount !== 1 ? 0.05 : 0.1;
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var amendStepRatio = new _decimal.default(Math.ceil(stepRatio.div(stepRatioScale).toNumber())).add(correctionFactor).mul(stepRatioScale);
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var formatStep = amendStepRatio.mul(digitCountValue);
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return allowDecimals ? new _decimal.default(formatStep.toNumber()) : new _decimal.default(Math.ceil(formatStep.toNumber()));
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};
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exports.getAdaptiveStep = getAdaptiveStep;
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/**
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* The snap125 step algorithm snaps to nice numbers (1, 2, 2.5, 5) at each
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* order of magnitude, producing human-friendly tick intervals like
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* 0, 5, 10, 15, 20 instead of 0, 4, 8, 12, 16.
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*
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* This is opt-in and can be enabled via the `niceTicks` prop on axis components.
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*
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* @param roughStep The rough step calculated by dividing the difference by the tickCount
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* @param allowDecimals Allow the ticks to be decimals or not
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* @param correctionFactor A correction factor
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* @return The step which is easy to understand between two ticks
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*/
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var getSnap125Step = (roughStep, allowDecimals, correctionFactor) => {
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var _NICE_STEPS$niceIdx;
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if (roughStep.lte(0)) {
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return new _decimal.default(0);
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}
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var NICE_STEPS = [1, 2, 2.5, 5];
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var roughNum = roughStep.toNumber();
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var exponent = Math.floor(new _decimal.default(roughNum).abs().log(10).toNumber());
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var magnitude = new _decimal.default(10).pow(exponent);
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// normalized is in the range [1, 10)
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var normalized = roughStep.div(magnitude).toNumber();
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// Find the smallest nice step >= normalized (ceiling)
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var niceIdx = NICE_STEPS.findIndex(s => s >= normalized - 1e-10);
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if (niceIdx === -1) {
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// normalized > 5 (e.g. 7.3), move to next order of magnitude
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magnitude = magnitude.mul(10);
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niceIdx = 0;
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}
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// Apply correction factor by stepping through the nice number sequence
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niceIdx += correctionFactor;
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if (niceIdx >= NICE_STEPS.length) {
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var extraMag = Math.floor(niceIdx / NICE_STEPS.length);
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niceIdx %= NICE_STEPS.length;
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magnitude = magnitude.mul(new _decimal.default(10).pow(extraMag));
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}
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var niceStep = (_NICE_STEPS$niceIdx = NICE_STEPS[niceIdx]) !== null && _NICE_STEPS$niceIdx !== void 0 ? _NICE_STEPS$niceIdx : 1;
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var formatStep = new _decimal.default(niceStep).mul(magnitude);
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return allowDecimals ? formatStep : new _decimal.default(Math.ceil(formatStep.toNumber()));
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};
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/**
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* calculate the ticks when the minimum value equals to the maximum value
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*
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* @param value The minimum value which is also the maximum value
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* @param tickCount The count of ticks
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* @param allowDecimals Allow the ticks to be decimals or not
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* @return array of ticks
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*/
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exports.getSnap125Step = getSnap125Step;
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var getTickOfSingleValue = (value, tickCount, allowDecimals) => {
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var step = new _decimal.default(1);
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// calculate the middle value of ticks
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var middle = new _decimal.default(value);
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if (!middle.isint() && allowDecimals) {
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var absVal = Math.abs(value);
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if (absVal < 1) {
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// The step should be a float number when the difference is smaller than 1
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step = new _decimal.default(10).pow((0, _arithmetic.getDigitCount)(value) - 1);
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middle = new _decimal.default(Math.floor(middle.div(step).toNumber())).mul(step);
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} else if (absVal > 1) {
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// Return the maximum integer which is smaller than 'value' when 'value' is greater than 1
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middle = new _decimal.default(Math.floor(value));
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}
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} else if (value === 0) {
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middle = new _decimal.default(Math.floor((tickCount - 1) / 2));
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} else if (!allowDecimals) {
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middle = new _decimal.default(Math.floor(value));
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}
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var middleIndex = Math.floor((tickCount - 1) / 2);
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var ticks = [];
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for (var i = 0; i < tickCount; i++) {
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ticks.push(middle.add(new _decimal.default(i - middleIndex).mul(step)).toNumber());
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}
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return ticks;
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};
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/**
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* Calculate the step
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*
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* @param min The minimum value of an interval
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* @param max The maximum value of an interval
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* @param tickCount The count of ticks
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* @param allowDecimals Allow the ticks to be decimals or not
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* @param correctionFactor A correction factor
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* @return The step, minimum value of ticks, maximum value of ticks
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*/
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exports.getTickOfSingleValue = getTickOfSingleValue;
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var _calculateStep = exports.calculateStep = function calculateStep(min, max, tickCount, allowDecimals) {
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var correctionFactor = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0;
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var stepFn = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : getAdaptiveStep;
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// dirty hack (for recharts' test)
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if (!Number.isFinite((max - min) / (tickCount - 1))) {
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return {
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step: new _decimal.default(0),
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tickMin: new _decimal.default(0),
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tickMax: new _decimal.default(0)
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};
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}
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// The step which is easy to understand between two ticks
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var step = stepFn(new _decimal.default(max).sub(min).div(tickCount - 1), allowDecimals, correctionFactor);
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// A medial value of ticks
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var middle;
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// When 0 is inside the interval, 0 should be a tick
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if (min <= 0 && max >= 0) {
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middle = new _decimal.default(0);
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} else {
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// calculate the middle value
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middle = new _decimal.default(min).add(max).div(2);
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// minus modulo value
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middle = middle.sub(new _decimal.default(middle).mod(step));
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}
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var belowCount = Math.ceil(middle.sub(min).div(step).toNumber());
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var upCount = Math.ceil(new _decimal.default(max).sub(middle).div(step).toNumber());
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var scaleCount = belowCount + upCount + 1;
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if (scaleCount > tickCount) {
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// When more ticks need to cover the interval, step should be bigger.
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return _calculateStep(min, max, tickCount, allowDecimals, correctionFactor + 1, stepFn);
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}
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if (scaleCount < tickCount) {
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// When less ticks can cover the interval, we should add some additional ticks
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upCount = max > 0 ? upCount + (tickCount - scaleCount) : upCount;
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belowCount = max > 0 ? belowCount : belowCount + (tickCount - scaleCount);
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}
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return {
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step,
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tickMin: middle.sub(new _decimal.default(belowCount).mul(step)),
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tickMax: middle.add(new _decimal.default(upCount).mul(step))
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};
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};
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/**
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* Calculate the ticks of an interval. Ticks can appear outside the interval
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* if it makes them more rounded and nice.
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*
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* @param tuple of [min,max] min: The minimum value, max: The maximum value
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* @param tickCount The count of ticks
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* @param allowDecimals Allow the ticks to be decimals or not
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* @param niceTicksMode The algorithm to use for calculating nice ticks.
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* @return array of ticks
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*/
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var getNiceTickValues = exports.getNiceTickValues = function getNiceTickValues(_ref3) {
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var _ref4 = _slicedToArray(_ref3, 2),
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min = _ref4[0],
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max = _ref4[1];
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var tickCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 6;
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var allowDecimals = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
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var niceTicksMode = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 'auto';
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// More than two ticks should be return
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var count = Math.max(tickCount, 2);
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var _getValidInterval = getValidInterval([min, max]),
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_getValidInterval2 = _slicedToArray(_getValidInterval, 2),
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cormin = _getValidInterval2[0],
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cormax = _getValidInterval2[1];
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if (cormin === -Infinity || cormax === Infinity) {
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var _values = cormax === Infinity ? [cormin, ...Array(tickCount - 1).fill(Infinity)] : [...Array(tickCount - 1).fill(-Infinity), cormax];
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return min > max ? _values.reverse() : _values;
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}
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if (cormin === cormax) {
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return getTickOfSingleValue(cormin, tickCount, allowDecimals);
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}
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var stepFn = niceTicksMode === 'snap125' ? getSnap125Step : getAdaptiveStep;
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// Get the step between two ticks
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var _calculateStep2 = _calculateStep(cormin, cormax, count, allowDecimals, 0, stepFn),
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step = _calculateStep2.step,
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tickMin = _calculateStep2.tickMin,
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tickMax = _calculateStep2.tickMax;
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var values = (0, _arithmetic.rangeStep)(tickMin, tickMax.add(new _decimal.default(0.1).mul(step)), step);
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return min > max ? values.reverse() : values;
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};
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/**
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* Calculate the ticks of an interval.
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* Ticks will be constrained to the interval [min, max] even if it makes them less rounded and nice.
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*
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* @param tuple of [min,max] min: The minimum value, max: The maximum value
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* @param tickCount The count of ticks. This function may return less than tickCount ticks if the interval is too small.
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* @param allowDecimals Allow the ticks to be decimals or not
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* @param niceTicksMode The algorithm to use for calculating nice ticks. See {@link NiceTicksAlgorithm}.
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* @return array of ticks
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*/
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var getTickValuesFixedDomain = exports.getTickValuesFixedDomain = function getTickValuesFixedDomain(_ref5, tickCount) {
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var _ref6 = _slicedToArray(_ref5, 2),
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min = _ref6[0],
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max = _ref6[1];
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var allowDecimals = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
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var niceTicksMode = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 'auto';
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// More than two ticks should be return
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var _getValidInterval3 = getValidInterval([min, max]),
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_getValidInterval4 = _slicedToArray(_getValidInterval3, 2),
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cormin = _getValidInterval4[0],
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cormax = _getValidInterval4[1];
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if (cormin === -Infinity || cormax === Infinity) {
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return [min, max];
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}
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if (cormin === cormax) {
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return [cormin];
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}
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var stepFn = niceTicksMode === 'snap125' ? getSnap125Step : getAdaptiveStep;
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var count = Math.max(tickCount, 2);
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var step = stepFn(new _decimal.default(cormax).sub(cormin).div(count - 1), allowDecimals, 0);
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var values = [...(0, _arithmetic.rangeStep)(new _decimal.default(cormin), new _decimal.default(cormax), step), cormax];
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if (allowDecimals === false) {
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/*
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* allowDecimals is false means that we want to have integer ticks.
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* The step is guaranteed to be an integer in the code above which is great start
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* but when the first step is not an integer, it will start stepping from a decimal value anyway.
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* So we need to round all the values to integers after the fact.
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* The domain boundary (cormax) is appended after the rangeStep values. When
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* cormax rounds down to the same integer as the last rangeStep value, we end up
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* with a duplicate trailing tick. Remove it.
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*/
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values = values.map(value => Math.round(value));
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var last = values.length - 1;
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if (last > 0 && values[last] === values[last - 1]) {
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values = values.slice(0, last);
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}
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}
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return min > max ? values.reverse() : values;
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}; |