Add settings page for managing forecasting API key and URL via UI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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19809 changed files with 1962608 additions and 97 deletions
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frontend/node_modules/recharts/es6/state/cartesianAxisSlice.js
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frontend/node_modules/recharts/es6/state/cartesianAxisSlice.js
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function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
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function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
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function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
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function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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import { createSlice, prepareAutoBatched } from '@reduxjs/toolkit';
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import { castDraft } from 'immer';
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/**
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* @inline
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*/
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export var defaultAxisId = 0;
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/**
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* Properties shared in X, Y, and Z axes.
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* User defined axis settings, coming from props.
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*/
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/**
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* Controls how Recharts calculates "nice" tick values for numerical axes.
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*
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* - `'none'`: Recharts does not apply any tick-rounding algorithm; tick positions are
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* determined entirely by d3, evenly spaced but not rounded to human-friendly numbers.
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* There is no domain-extension logic applied in this mode.
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*
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* - `'auto'` *(default)*: Recharts automatically decides whether and how to apply tick
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* niceties based on the domain definition. When the domain contains an `'auto'` keyword,
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* Recharts uses the `'adaptive'` algorithm and may extend the domain slightly to
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* produce clean tick labels. Otherwise, it applies the same algorithm while keeping
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* ticks within the fixed domain. This mirrors the default behavior from Recharts v2.
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*
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* - `'adaptive'`: Always applies the space-efficient algorithm (`getAdaptiveStep`),
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* which fills the available range as densely as possible while still rounding steps
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* to reasonable numbers (e.g. 10, 20, 25). May produce less "round-looking" labels
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* than `'snap125'`, but wastes less space. The domain-extension logic still applies
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* when the domain contains an `'auto'` keyword.
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*
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* - `'snap125'`: Always applies the round-numbers algorithm (`getSnap125Step`), which
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* snaps step sizes to values from the set {1, 2, 2.5, 5} × 10ⁿ. Produces very
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* human-friendly labels (e.g. 0, 5, 10, 15, 20) but may leave blank space at the
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* edges of the chart. The domain-extension logic still applies when the domain
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* contains an `'auto'` keyword.
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*
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* @see {@link https://recharts.github.io/guide/axisTicks/}
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* @inline
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*/
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/**
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* These are the external props, visible for users as they set them using our public API.
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* There is all sorts of internal computed things based on these, but they will come through selectors.
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*
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* Properties shared between X and Y axes
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*/
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/**
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* Z axis is special because it's never displayed. It controls the size of Scatter dots,
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* but it never displays ticks anywhere.
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*/
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var initialState = {
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xAxis: {},
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yAxis: {},
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zAxis: {}
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};
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/**
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* This is the slice where each individual Axis element pushes its own configuration.
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* Prefer to use this one instead of axisSlice.
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*/
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var cartesianAxisSlice = createSlice({
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name: 'cartesianAxis',
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initialState,
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reducers: {
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addXAxis: {
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reducer(state, action) {
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state.xAxis[action.payload.id] = castDraft(action.payload);
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},
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prepare: prepareAutoBatched()
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},
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replaceXAxis: {
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reducer(state, action) {
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var _action$payload = action.payload,
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prev = _action$payload.prev,
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next = _action$payload.next;
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if (state.xAxis[prev.id] !== undefined) {
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if (prev.id !== next.id) {
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delete state.xAxis[prev.id];
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}
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state.xAxis[next.id] = castDraft(next);
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}
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},
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prepare: prepareAutoBatched()
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},
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removeXAxis: {
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reducer(state, action) {
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delete state.xAxis[action.payload.id];
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},
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prepare: prepareAutoBatched()
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},
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addYAxis: {
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reducer(state, action) {
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state.yAxis[action.payload.id] = castDraft(action.payload);
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},
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prepare: prepareAutoBatched()
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},
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replaceYAxis: {
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reducer(state, action) {
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var _action$payload2 = action.payload,
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prev = _action$payload2.prev,
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next = _action$payload2.next;
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if (state.yAxis[prev.id] !== undefined) {
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if (prev.id !== next.id) {
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delete state.yAxis[prev.id];
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}
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state.yAxis[next.id] = castDraft(next);
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}
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},
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prepare: prepareAutoBatched()
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},
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removeYAxis: {
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reducer(state, action) {
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delete state.yAxis[action.payload.id];
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},
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prepare: prepareAutoBatched()
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},
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addZAxis: {
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reducer(state, action) {
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state.zAxis[action.payload.id] = castDraft(action.payload);
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},
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prepare: prepareAutoBatched()
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},
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replaceZAxis: {
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reducer(state, action) {
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var _action$payload3 = action.payload,
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prev = _action$payload3.prev,
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next = _action$payload3.next;
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if (state.zAxis[prev.id] !== undefined) {
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if (prev.id !== next.id) {
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delete state.zAxis[prev.id];
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}
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state.zAxis[next.id] = castDraft(next);
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}
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},
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prepare: prepareAutoBatched()
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},
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removeZAxis: {
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reducer(state, action) {
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delete state.zAxis[action.payload.id];
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},
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prepare: prepareAutoBatched()
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},
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updateYAxisWidth(state, action) {
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var _action$payload4 = action.payload,
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id = _action$payload4.id,
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width = _action$payload4.width;
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var axis = state.yAxis[id];
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if (axis) {
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var _history$;
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var history = axis.widthHistory || [];
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// An oscillation is detected when the new width is the same as the width before the last one.
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// This is a simple A -> B -> A pattern. If the next width is B, and the difference is less than 1 pixel, we ignore it.
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if (history.length === 3 && history[0] === history[2] && width === history[1] && width !== axis.width && Math.abs(width - ((_history$ = history[0]) !== null && _history$ !== void 0 ? _history$ : 0)) <= 1) {
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return;
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}
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var newHistory = [...history, width].slice(-3);
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state.yAxis[id] = _objectSpread(_objectSpread({}, axis), {}, {
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width,
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widthHistory: newHistory
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});
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}
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}
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}
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});
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var _cartesianAxisSlice$a = cartesianAxisSlice.actions,
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addXAxis = _cartesianAxisSlice$a.addXAxis,
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replaceXAxis = _cartesianAxisSlice$a.replaceXAxis,
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removeXAxis = _cartesianAxisSlice$a.removeXAxis,
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addYAxis = _cartesianAxisSlice$a.addYAxis,
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replaceYAxis = _cartesianAxisSlice$a.replaceYAxis,
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removeYAxis = _cartesianAxisSlice$a.removeYAxis,
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addZAxis = _cartesianAxisSlice$a.addZAxis,
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replaceZAxis = _cartesianAxisSlice$a.replaceZAxis,
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removeZAxis = _cartesianAxisSlice$a.removeZAxis,
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updateYAxisWidth = _cartesianAxisSlice$a.updateYAxisWidth;
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export { addXAxis, replaceXAxis, removeXAxis, addYAxis, replaceYAxis, removeYAxis, addZAxis, replaceZAxis, removeZAxis, updateYAxisWidth };
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export var cartesianAxisReducer = cartesianAxisSlice.reducer;
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